Patch 1.6.X are all patches beginning with 1.6. There have so far been three hotfixes.
F1 2017 – Update Patch 1.10 Released. Codemasters have deployed update patch V1.10 for the PC and PlayStation 4 version of their official F1 2017 Formula One World Championship game. The Xbox One version of the update will become available at a yet to be confirmed date. Mar 27, 2018. Seems like Codemasters are continuing to improve the title with new changes for the game in Patch 1.7. If you’re into racing games, F1 2017 is probably one of the games that caught your eye this. Sep 06, 2017.
F1 2017 1.0.6 Patch 1.13 Mods
- 21.6.1
- 31.6.2
- 41.6.3
1.6[edit]
- Main article: Patch 1.6.0
1.6.1[edit]
Patch 1.6.1-f2 is a hotfix released on 2016-12-11[1]. Sonicwall netextender for mac. Networker 5 3 16.
Changelog[edit]
- Chinese localisation added
- Added information about Tank Reservoir stored water in Water infoview
- Added scenario losing and winning conditions in New Game-Choose Scenario panel
- IBuilding modding interface
- Added missing service enumerations to modding API
- Trailer-, sub building-, and prop variation assets disabled and enabled with main asset
- Fixed: Typo Distrcits in In-Game Keymapping Settings options
- Fixed: Mac/Linux: The white News Feed box stays highlighted after a user clicks on it.
- Fixed: Scenario Editor: The word Severity isn't localised in any language in the info window for placed Disasters
- Fixed: Garbage accumulation for International Airport and Cargo Hub is high
- Fixed: Map Editor: Ancient Wall description text is placeholder text
- Fixed: Scenario Editor: There's no efficient way of rearranging Conditions order in the list
- Fixed: Asset Editor: Game stops working when creating a new International Airport asset with props
- Fixed: Some buildings causing asset editor to crash
- Fixed: Sub building heights and angles sometimes saved wrong
- Fixed: Player not being able to place props made with certain templates
- Fixed: An issue causing mods to disappear from content manager
- Fixed: Superfluous dot sign at the end of By the Dam scenario name in PT and FR
- Fixed: Superfluous dot sign at the end of Helicopter Park name in PL
- Fixed: Multiple disaster reports generated for single disaster cluster
- Fixed: Localization not refreshed in multiple places when changing languages
- Fixed: Reloading Theme Editor in the same map theme cause Disaster Probabilities tab issues
- Fixed: Weather Radar name overflows in KO
- Fixed: Localization is not updating immediately in Asset Editor for all languages
- Fixed: Cut off Helicopter Priority in Milestone panel while playing with DE language
- Fixed: Not updating translation for all policies tooltip text while in district panel
- Fixed: Notification icons are present for sub-buildings in asset editor
- Fixed: Citizen using evacuation buses need to first exit the Large Emergency Shelter in order to get inside it
- Fixed: Loading a game while meteor strike is occurring result with no explosion SFX
- Fixed: Player need to click twice on radio panel in order to open it
- Fixed: The after disaster report panel is carried over between saves that both have the same map theme
- Fixed: Player cannot dismiss after disaster report at will
- Fixed: Water front buildings becomes displaced when hit by tsunami
- Fixed: Sub building button disappearing with certain screen aspect ratios
- Fixed: Garbage piling up in multi-part buildings
- Fixed: Lose prompt doesn't mention which losing condition was met
- Fixed: Scenario Editor: Using both trigger and non-trigger conditions for a win or loss makes the conditions get sorted in a strange way inside Goals menu in-game when you use 'After each other';
- Fixed: Scenario Editor: The minus key is not registered when trying to enter a negative value for a money trigger.
- Fixed: Advanced Wind Turbine becomes displaced when hit by tsunami
- Fixed: Asset Editor - The user is able to place intersection assets outside of the asset zone limit.
- Fixed: Asset Editor - User is unable to load the first saved intersection asset in a new asset editor.
- Fixed: Radio channels streaming warning includes Relaxation Station even though it's okay to stream with that station
- Fixed: Tutorial message for rebuilding collapsed city services doesn't appear
- Fixed: Disaster Risk info view has no Advisor text
- Fixed: Most Natural Disasters keymappings are missing.
- Fixed: Early warning for disasters remains with unchanged text during the disaster
- Fixed: Relocating a Shelter causes issues with the current evacuation route.
- Fixed: Scenario Editor: Users are able to scroll the list of effects without opening the drop-down menu.
- Fixed: The Chirper birds do not follow the bends in the Chirpynado.
- Fixed: The Tsunami warning message is cut off.
- Fixed: Disaster severity slider could be hard to understand for a new player at first
- Fixed: The Trench Ruins do not get destroyed by disasters.
- Fixed: Asset Editor - Intersections can be placed over each other.
- Fixed: Disaster reports names can go out of bounds
- Fixed: Map Editor: Load Map menu is using the wrong save name
- Fixed: Role and effects of Disaster Response unit was unclear
- Fixed: Newly added City Statistics timelines are inconsistent with other City Statistics timelines.
- Fixed: UI: The Disaster warning bar slightly grows each time a new disaster hit the city.
- Fixed: Some citizens are using evacuation route buses like a regular bus line
1.6.2[edit]
F1 2017 1.0.6 Patch 1.13 4
Patch 1.6.2-f1 is a hotfix released on 2016-12-21[2].
Changelog[edit]
- Relaxation Station DLC audio files are not included in the base game anymore
- Fixed: User-made scenarios cannot be played without owning Natural Disasters DLC
- Fixed: elevated road pillars disappearing when editing interchanges
- Fixed: elevated road pillars no more treated as sub buildings when editing a building
- Fixed: sub building now packed only once when used multiple times in a building
- Fixed: sub building paths getting duplicated when saving a building
- Fixed: Sub-buildings keep burning after main fire has been extinguished
- Fixed: Scenario tab in new game panel is disabled when there are no scenarios available
1.6.3[edit]
Patch 1.6.3-f1 is a hotfix released on 2017-01-26[3].
Changelog[edit]
- Fixed helicopters not used when building is completely missing road connection
- Fixed endless sub-building fires
- Fixed unnecessary thunderstorm warnings
- Fixed crash when adding building to a style
- Content manager asset sorting
- Fixed: Overlapping 'Unsubscribe All' button in Content Manager in ES
- Fixed: Player is unable to close triggers tabs in Goals panel even when buttons look functional
References[edit]
- ↑Forum: Patch notes for patch 1.6.1-f2
- ↑Forum: Patch notes for patch 1.6.2-f1
- ↑Forum: CO word of the week #2 - 4/2017 + Patch notes 1.6.3-f1
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